The good: the climbing system really encourages exploration; the towns are massive and feel lively; enemies are a little bit tougher this time around; side quests actually reward the player with items rather than just serve as fillers for achievements (discounting the feather quest. Mrs. Auditore can remain silent for all I care)
The bad: the combat system still isn’t great; sometimes Ezio gets stuck, and sometimes (more often than it should), Ezio doesn’t move in the direction I’m pressing; story is so-so, although it does flesh out the story of Desmond a lot more (and the world gave a collective whoop-de-doo); some weapons feel redundant and not necessary
The verdict: since this is a fairly lengthy game, open up some time in your schedule and enjoy a solid rental. If this game had more replayability, I would say it would be a buy (even with the sometimes dysfunctional climbing system), but really once you beat this one, you’re going to trade it in anyway
Filed under: review | Tagged: assassin's creed 2, II, review | Leave a Comment »
