The good: the best multiplayer to date including new guns, new perks, and that same addictive leveling up experience from the last game; some cool moments during the campaign; co-op mode is nice icing on the cake; Infinity Ward continues to tweak multiplayer for balance, and expect new content and rebalancing patches in the near future.
The bad: the story in the campaign is stupid, short, and feels contrived (even ignoring the now-infamous airport shoot-em-up scene); multiplayer has a steep learning curve, especially if your team is from the St. Mary’s School for deaf and blind kids; you’ll probably play multiplayer so much that your loved ones will leave you and the only people you can call friends are your clan mates.
The verdict: if you like multiplayer shooters, you should buy. Everyone is going to be playing it until 2012 (which is when the world apparently ends), so you might as well play what your friends are playing, especially since the multiplayer system is superb. However, if you’re not a multiplayer kind of person, this might just be a rent. Play through the (stupid, dumber-than-Tom Clancy-novels) story and the co-op mode and be done with it. Single player lasts only a few hours (honestly, you can beat it in one sitting), so you’ve been warned, single player fans.
Filed under: review | Tagged: Call of Duty, game reviews, Modern Warfare 2 | 8 Comments »